Category: Education

The Minecraft Experience at Games for Change, NYC, April 2014

Amazing that such a simple concept and interface can generate such a following. I think the success of minecraft speaks to the power of tapping into fundamentals human needs such as manipulating/exploring our world.

Playable

mmpIn 2011, when Mincraft was a beta-game with 100,000 players and not the 1,000,000 it has today – a small idea called Massively Minecraft took flight. It’s main activity was to enable children and adults to play on a server which attempted to allow children to develop ‘digital skills’ based loosely on ISTE’s NETs for students.  Today we’re launching a new project around Minecraft — building the right drivers in home, school and research.

I’m thrilled to be feel like I’m at the centre of it, both as a parent and now as a games researcher. Minecraft represents a unique media-phenomenon and has clearly been taken in remarkable new directions by the community. There is no one ‘best’ way to play, teach or parent around this game in particular. Unlike much of the technological determinism associated with technology and children, Minecraft has achieved what educational software and culture hasn’t. It…

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The poser girl for a stressed out generation

I think with the advent of better analytics and access to technology curriculum will be more individualized and dynamic. It is also important to remember that imagination and creativity is a more precious commodity than ever and with ubiquitous access to information value is shifting to the synthesis of data into information and then the meaningul insight from that information vs. rote memorization.

Augmented Reality Enhancing Imagination

First Ever Children’s App to Use Cutting Edge Technology Allowing Children to Fly Tom and Twigs in their own Surroundings

Creative Director at Crane 3DTop Contributor

Magical Tree Fu Tom 3D Adventures App Flies Onto the App Store
First Ever Children’s App to Use Cutting Edge Technology Allowing Children to Fly Tom and Twigs in their own Surroundings
The very first Tree Fu Tom App Tree Fu Tom 3D Adventures, based on the hit CBeebies series, is released today on the App Store for iPhone, iPad and iPod touch. Developed by Crane Media and FremantleMedia Kids & Family Entertainment, the app uses ground-breaking SLAM (Simultaneous Localisation and Mapping) augmented reality technology, that allows users to fly Tom in real world surroundings.
http://www.AppStore.com/TreeFuTom3DAdventures

Check it out we would love your feedback!